Saturday, 16 June 2012

The Korean War, After Action Report part 2



Turn 1.
It is turn 1, for special rules only the 2nd action segment will be played (to represent the late start of the invasion) and because units have organic supply with them no depot will be used on turn 1 and 2. The KPA has the initiative and for the first turn also air support.
The KPA player roll a 6 for his operations meaning 3 operations. Let’s start with our attack on the west coast.